Checkers (Draughts) is a two-player board game where you advance diagonally and capture by jumping over the opponent's pieces. Reaching the far row crowns a piece a King, which moves both ways. The goal is to capture or block all enemy pieces.
Checkers (Draughts) is a two-player board game where you advance diagonally and capture by jumping over the opponent's pieces. Reaching the far row crowns a piece a King, which moves both ways. The goal is to capture or block all enemy pieces.
Are captures mandatory in Checkers?
In most rule sets yes — if you can jump, you must, and multi-jumps continue in one turn. This makes forcing sequences a core tactic.
How do you get a King?
Move a piece all the way to the opponent's back row. It's crowned a King and can then move and capture both forward and backward.
What's the best opening idea?
Fight for the centre and keep your pieces connected so they defend each other; avoid pushing lone pieces where they're easily captured.